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2026 Paid Content & User Consumption Trends Research
Report Abstract This report studies the “paid content” market — single-purchase or subscription payment for text, short-video, and audio content (explicitly excluding long-video...
Merge-2 Games: A New Growth Engine in the Global Casual Games Track
Executive Summary Merge-2 (二合) games have become the fastest-growing sub-segment of the global casual games market. Their rise is, at its core, a structural upgrade of casual gam...

